![]() ![]() This item will make certain areas in Crystal Peak far easier. ** The Lumafly Lantern isn't required at this point in time, however I choose to buy it at this point to save time later. **ĤA - This entrance to the mines requires the Lantern and some Geo to unlock the gate.ĤB - This entrance simply requires Desolate Dive.ĥ - Climb all the way up and half way back down to reach Crystal Dash.Ħ - Climb all the way down on the right side to reach the Resting Grounds, get the Dream Nail.ħ - You are automatically moved to this bugs hut. (1800 Geo) **Ģ - Take the Stag to the Forgotten Crossroads unlocked in Leg 1 and head to Crystal Peak.ģ - OPTIONAL: Head down to the merchant Salubra using Mantis Claw, buy charms. Goal time to finish leg: 15M (Saving at bench at #6, Stag Station)ġ - From the Stag in Leg 4, go to Dirtmouth and buy the Lumafly Lantern. he is located two rooms down from the bench marked as A. This can help immensely if you did happen to pick any up after going through the Soul Sanctum. There is a vendor will buy any Wanderer's Journals, Hallownest Crests you may have found for decent amounts of Geo. *** This simple key is essential for accessing the Royal Waterways without spending the Geo to buy a simple key from Sly. ** Nail upgrades immensely speed up boss times, and are definitely worth getting. If you are going to Soul Sanctum, hit this up first just in case.ģ - Soul Master fight and Desolate Dive magic. ![]() Feel free to farm around 2000 Geo if you want to skip the Soul Sanctum entirely.Ģ - The first nail upgrade of the game does not required a pale ore, simply 250 Geo. The main reason I travel through the Soul Sanctum and fight the Soul Master is for his Geo chest, and to be able to afford the Lumafly Lantern. I'll start this section off by mentioning that the Desolate Dive spell isn't required for this run. I cannot emphasize this enough, play the game through at least once before following/reading this guide. Hollow Knight is a fantastic game with tons of things to discover. I will also be mentioning specific Charms and Movement abilities by name, which I would consider to be spoilers. (The line does not represent a PIXEL PERFECT path, just general) I will be using screenshots of area maps to demonstrate the path through specific locations. This is so that when I say specific charm names or locations, you are not confused. Ideally, you would have played through it at least once. This guide assumes that you have a basic understanding of the game's mechanics. That being said, this guide will also focus on a few key items and locations that will make continuing the game for the 100% completion in 20HRs achievement far easier/quicker. This is simply for the average person who wants to reach the end of the game quickly enough to receive the 3HR in-game achievement. 100% guaranteed that there are faster routes through the game, especially when using glitches. ![]() I want to be clear that this guide is NOT an absolute mega speedrun guide. ![]()
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